Tower defence

Lanternwatch

Nobody has needed the watch-lanterns in thirty years. Something has started walking the road at night. Hold the lane, and keep the light.

Build the road

Tap a pad to raise a tower. Archers shoot anything, siege flattens crowds but cannot reach the air, garrisons block the lane, and the arcane goes straight through armour.

The ground matters

Every pad has its own terrain. A clifftop shoots further but will not hold a garrison. A thicket hides a tower until it fires. A ley line only takes the arcane, and burns brighter for it.

Get your hands dirty

Drag your hero to wherever it is going wrong, pull a lane lever to send them into the killzone, and keep a spell in reserve for the wave that goes badly.

Nothing in this game depicts death; enemies simply poof. All music and sound is synthesised in your browser, with no audio files. 3D models are Quaternius, released under CC0 1.0. All other art is original.